Narrative Mechanics. Strategies and Meanings in Games and Real Life | Beat Suter, René Bauer, Mela Kocher (eds.)

CHF 51.50

What do stories in games have in common with political narratives?

This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society – such as a career from rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design – of game mechanics.

362 Seiten, transcript, 2021
ISBN: 978-3-8376-5345-8

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Artikelnummer: 2021/25 Kategorien: , , , Schlagwort:

Beschreibung

Was haben Geschichten in Spielen mit politischen Erzählungen gemeinsam?

17 Autor:innen widmen sich dieser Frage und veranschaulichen, wie die in Spielen so klar identifizierbaren narrativen Mechanismen zunehmend in der Politik und im gesellschaftlichen Leben eingesetzt (und missbraucht) werden. Die Publikation versammelt Beiträge der jährlich stattfindenden Konferenz gameZ & ruleZ sowie von weiteren Autor:innen aus der Fachrichtung Game Design.

ZHdK: Game Design

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  • Narrative Mechanics. Strategies and Meanings in Games and Real Life | Beat Suter, René Bauer, Mela Kocher (eds.) [E-Book PDF]

    Narrative Mechanics. Strategies and Meanings in Games and Real Life | Beat Suter, René Bauer, Mela Kocher (eds.) [E-Book PDF]

    What do stories in games have in common with political narratives?

    This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society – such as a career from rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design – of game mechanics.

    362 Seiten, transcript, 2021
    ISBN: 978-3-8376-5345-8

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